Theodoric Garrick, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. His red hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Opinionated, Gifted. Bonds: Attractive, Poor, Family. Occupation: Knight
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Anselm Ramsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky brown painted plate armor. His brown hair and beard is wavy and long. His gray eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to be a adventurer again
Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Job, Debt. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Rolf Dayton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy black hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it
Flaws: Antagonistic, Shy. Bonds: Adventurer, Attractive, Rich. Occupation: Laborer
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 800 gp.
Hugh Hastings, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He wears a broad hat to cover his moderate length red hair. His amber eyes lackadaisically let the world flow into them.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in a small island village. Cursed with vampirism at a very young age, Hugh has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Justice. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 1 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 4 (-3) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 sp.
John Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long red beard with little hanging trinkets. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a habit of throwing himself into exceedingly dangerous situations.
History: A powerful slaver made him what he is. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother.
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor, Family. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
