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Advanced [show]


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with tan highlights, and long yellow pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He inherited the family business which he has now maintained for 8 years.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Geoffrey Jacobs, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 12 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Tourmaline (160 gp). Golden pearl (160 gp). 1 Masterwork manacles.


Social Check DCs


Justin Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is typically in his Merchant uniform. His blonde hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Merchant, Justin learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Merchant.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Adventurer, In love. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Justin Graham, Male Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp.


Social Check DCs


Geoffrey Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a grey deerstalker hat and grey clothes. He carries a battered bastard sword and tarnished club as well. His black hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son.

Ideals: Fighting, Opinionated. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Alby, Male Human Wizard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 10 (+0)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 100 gp. Lapis lazuli (13 gp).


Social Check DCs


Richard Radcliffe, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a tan suit, black shirt, and brown tie. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Bookbinder, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Richard Radcliffe, Male Human Bard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)8 (-1) 8 (-1)9 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Aldous Harrington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears baggy black pantaloons and a green scarf. His hair is silver and very short. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Insomniac. Bonds: Nature, Religious. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Harrington, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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