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Advanced [show]


Anselm Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a grey cloak and cross-gartered tan stockings. His whole body is exceptionally muscular. He wears his red hair up. His hazel eyes lackadaisically let the world flow into them.

Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Anselm Marlee, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 6 (-2)18 (+4) 11 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal, Goblin
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Guy Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy pastel suit. His hair is auburn and curly. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Secretive, Mundane. Bonds: Attractive, Debt. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Guy Braxton, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Gerard Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with tan highlights, and long white pants that bunch up around his shoes. He has styled his golden hair well, parting it to the left. He has violet eyes and a violet hat with a tan feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Butcher like his mother before him.

Motivation: He is greedy; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Job, Family. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Bristol, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2800 sp. Tiger eye turquoise (14 gp). Rhodochrosite (14 gp). 1 Half-Plate.


Social Check DCs


Justin Peyton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his nunchaku ready. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Blacksmith in town.

History: He was born at the edge of vast forest. He worked as a nervous Blacksmith and found it very stressful. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Job, Nature, Military. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Justin Peyton, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Frederick Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey shirt with thin brown vertical stripes and tan pants. His hair, while still mostly black, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Guardian. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Frederick Kitchur, Male Human Wizard 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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