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Advanced [show]


Guy Yorke, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of lances, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet.

Personality: Calm and collected, he is a well trained Armorer. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Rich, Job, Adventurer. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Guy Yorke, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)17 (+3) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gilbert Enfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. With a patchy auburn beard and wild auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Painter profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Gilbert Enfield, Male Human Warrior 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. Silver comb with moonstones (800 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Adam Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His long white hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. As long as the job gets done he does not care how it got done.

History: He got into the Laborer business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has achieved small success as a Laborer.

Motivation: Revenge; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Enemies, Job, Family. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Adam Tindall, Male Human Monk 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 12 (+1)7 (-2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 900 gp. Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Acton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of swords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. He has hazel eyes.

Personality: He is a Seamstress first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Lazy. Bonds: Job, Religious. Occupation: Seamstress

Voice: Timid voice

Attributes [hide]

Balimaar Acton, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. Alexandrite (800 gp). Golden yellow topaz (800 gp).


Social Check DCs


Dustin Royston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Barkeep. His brown hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Navigator again; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious, Military, Job. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Royston, Male Human Wizard 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 9000 sp.


Social Check DCs

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