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NPC Generator

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Advanced [show]


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears just a white suit. His golden hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with painting.

History: He was raised by priests from a young age. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: His religion dominates his actions; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Religious, Mentor, Adventurer. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Ernest Davenport, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Adam Ainsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and very short. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As long as the job gets done he does not care how it got done.

History: The child of a Layabout, who enjoyed hunting, Adam was taken on many hunting expeditions. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Professionalism. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Adam Ainsley, Male Human Paladin 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 6 (-2)13 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Red-brown spinel (70 gp). Citrine (30 gp). Amethyst (70 gp). 1 Minor magic item.


Social Check DCs


Richard Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is heavily combed to the left. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: The child of a Architect, who enjoyed hunting, Richard was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Family, Nature. Occupation: Barrister

Voice: Timid voice

Attributes [hide]

Richard Fidget, Male Human Sorcerer 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 5000 sp.


Social Check DCs


Rolf Shirley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Stableman uniform. He wears his blonde hair down. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Hunter, but he was a colossal failure. He struck the Stableman job and began his own company from there.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Job. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Rolf Shirley, Male Human Monk 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 78 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)15 (+2) 9 (-1)12 (+1)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His red hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. Randal was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Slave, Job, Rich, Immigrant. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Randal Remington, Male Human Bard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)12 (+1) 8 (-1)14 (+2)
Skills Perception +1, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs

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