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NPC Generator

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Advanced [show]


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze. He sports a long golden beard, and similarly colored long hair. He has amber eyes and a white hat with a black feather.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and wants to open a new tavern

Flaws: Antagonistic, Mundane. Bonds: Rich, Military, Job. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Richard Coombs, Male Human Warlock 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Red garnet (100 gp). Moss agate (6 gp). Golden yellow topaz (1000 gp). Blue sapphire (1400 gp).


Social Check DCs


Jocelyn Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Jocelyn was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Family, In love. Occupation: Marshal

Voice: Loud with bravado

Attributes [hide]

Jocelyn Hornsby, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Percival Kent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born in the north, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he wants to get laid

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic, Ugly. Bonds: Immigrant. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Percival Kent, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)8 (-1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Roland Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a top hat upon his head. He is physically well-built. His blonde hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roland's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Roland Sharps, Male Human Barbarian 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He has a long auburn beard with little hanging trinkets. He has several tiny opal earrings on each ear.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: Gifted from a young age, Anselm studied abroad. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted martial powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Gifted. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Banker

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Eastaughffe, Male Human Cleric 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 900 gp. Aquamarine (1400 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs

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