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NPC Generator

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Advanced [show]


Rolf Cason, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. His black hair is thinning but still full. He has blue eyes and a blue hat with a brown feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and to be a farmer again

Ideals: Justice, Fighting, Gifted, Optimist. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Rolf Cason, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Randal Royal, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white vest and prefers yellow and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his brown hair down. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence. Flaws: Ugly, Lazy. Bonds: Slave. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Randal Royal, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Anselm Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His blue eyes peer out from beneath his broad grey hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He inherited the family business which he has now maintained for 4 years.

Motivation: Human compassion; and expand his business

Ideals: Athletic. Flaws: Insomniac, PTSD, Racist. Bonds: Job, Poor. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Anselm Bradshaw, Male Human Paladin 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Disguise kit.


Social Check DCs


Lance Budd, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Gardener, Lance learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He became a Gardener soon after.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Attractive, Job, Nature. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Budd, Male Human Rogue 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geoffrey Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He wears his chestnut hair down. His ears are large.

Personality: Calm and collected, he is a well trained Butcher. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Butcher.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Geoffrey Kenley, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 27000 cp. Tiger eye turquoise (14 gp). Bloodstone (60 gp). Jet (140 gp). 1 Minor magic item.


Social Check DCs

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