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NPC Generator

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Advanced [show]


Justin Oakley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He has no hair. His gray eyes peer out from beneath his small black hat.

Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Justin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and a deep hatred of gnolls

Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Justin Oakley, Male Human Sorcerer 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Cory Rutherford, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 6 (-2)9 (-1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 8
Languages Common, Ignan, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fancy blue suit. His brown hair is cut jaggedly and amateurishly. His amber eyes are passionate and lively.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Tailor, who enjoyed hunting, Gerald was taken on many hunting expeditions. Gerald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is wracked by social anxiety; and he is greedy

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Religious, Nature, Rich. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Gerald Darby, Male Human Expert 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 800 gp. Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Shoemaker, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Cynical. Bonds: In love, Poor. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Chad Ashton, Male Human Druid 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Chrysoprase (60 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He wears a colorful flower in his black hair. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Body Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion

Flaws: Hedonist. Bonds: Attractive, Nature, Religious, Family. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Justin Birkenhead, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. Red spinel (160 gp). Onyx (20 gp).


Social Check DCs

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