Cory Whitby, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a dagger. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is frequently practicing swordplay.
History: He was born several months after his father was called into army service. He worked as a nervous Spice Merchant and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and he desires power and/or immortality
Bonds: Adventurer, Enemies, Military, Job, In love. Occupation: Spice Merchant
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Theodoric Shelby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear blue pants and tee shirts. His hair is cut close to his head. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Theodoric hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the west, but his parents moved at a very young age to the north. His first spouse was a Knight, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Ugly. Bonds: Military, Immigrant, Family. Occupation: Shepherd
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Dwarven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Carved bone or ivory statuette (10 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Everard Barclay, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright tan suits and hats. His hair is cut close to his head. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of western immigrants he idolized his mother. Everard was born on a far western forest where he grew up under the tutelage of his mother, an expert Glassblower. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job
Ideals: Athletic, Justice, Impeccable. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 10000 cp. Fiery yellow corundum (500 gp).
Miles Hallewell, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man is renowned for his bright brown suits and hats. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He exudes charisma. He is a tour de force of persuasion. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Brewer, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Bonds: Attractive, Has a crush, Poor, Adventurer. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 18000 cp. Deep green spinel (40 gp). Jet (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Godfrey Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. He keeps his auburn hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Flaws: Insane, Shy, Mundane. Occupation: Bounty Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. Chrysoprase (70 gp). Black pearl (700 gp). Azurite (16 gp). Violet garnet (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
