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NPC Generator

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Advanced [show]


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Arnold Everly, Male Human Druid 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Theobald Everly, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is bald on top and has large chestnut tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Mundane. Bonds: Immigrant. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Theobald Everly, Male Human Commoner 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 14 (+2)7 (-2)
Skills Insight +4, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Raymond Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. With bright chestnut hair and a scraggly beard. His eyes, though not visible through his cowl, are green.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Guard, but he was a colossal failure. He became a Merchant soon after.

Motivation: Human compassion; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Flaws: Racist. Bonds: Mentor, Job. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Raymond Marleigh, Male Human Paladin 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 75 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)8 (-1) 10 (+0)11 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 200 gp. Rose (20 gp). Violet garnet (1100 gp).


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Athletic, Gifted. Flaws: Shy, Mundane. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Ernest Pickering, Male Human Aristocrat 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp.


Social Check DCs


Geoffrey Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with wide-brimmed hat. His silver hair is unkempt and raggedy. His eyes are violet and beady.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Geoffrey Winthrop, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)16 (+3) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 4000 cp.


Social Check DCs

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