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Advanced [show]


Wymar Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. His red hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 46. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 8 years old his parents immigrated from the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Impulsive, PTSD. Bonds: Immigrant. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Wymar Wesley, Male Human Wizard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp.


Social Check DCs


Lewis Rodney, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He has no hair. His violet eyes peer out from beneath his feathered yellow hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Lewis was born in the north. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Extrovert, Persistence. Flaws: Ugly, Insane. Occupation: Architect

Voice: Raspy

Attributes [hide]

Lewis Rodney, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Gunter Benson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His black hair is long and unkept. His brown eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Religious, Adventurer. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Gunter Benson, Male Human Expert 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 64 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 18 (+4)12 (+1) 11 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +8 / 2d10+5, Ranged +3 / 2d10+0, Grapple +5

Possessions: 1300 gp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


John Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long brown beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: John was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Selfish. Bonds: Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

John Brandon, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)14 (+2) 13 (+1)14 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 36000 sp.


Social Check DCs


Simon Brixton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a brown handlebar mustache and slicked back brown hair. His eyes are a pleasant violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: A deep hatred of goblins; and revenge

Ideals: Philantrophist, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Simon Brixton, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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