Odo Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants. He carries a battered halberd and tarnished quarterstaff as well. He has a blonde handlebar mustache and slicked back blonde hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Mentor, Rich, Adventurer. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Celestial, Abyssal, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Red garnet (150 gp). Peridot (80 gp). Fiery yellow corundum (1000 gp). Brown-green garnet (150 gp).
Frederick Watson, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes are likewise brown.
Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Performer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 16000 sp.
Guy Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut jaggedly and amateurishly. His eyes are likewise brown.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend.
Flaws: Depressed. Bonds: Adventurer, Rich. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 8000 cp.
Gerard Chester, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of illithids once and for all.
History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Someone believes him a fraud; and many illithids want him driven away
Flaws: Disease. Bonds: Enemies, Poor, Family. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 6000 sp.
Frederick Middleton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light red in addition to tight pants. His blonde hair is still thick. He has a dull look in his amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Frederick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Frederick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Frederick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Shy, Disease. Bonds: Adventurer, Attractive, Family. Occupation: Animal Trainer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7000 sp.
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