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NPC Generator

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Advanced [show]


Manfred Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a lot of dark rich colors, with gold accents. His auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and money/treasure

Flaws: Insomniac, Shy, Disease. Bonds: Attractive. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Manfred Livingstone, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His golden hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Dilettante, but he got bored and became a Merchant. He has achieved small success as a Merchant.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Tim Beitz, Male Human Bard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue painted combat armor at almost all times. His black hair is drawn into a tight pony tail with a cross scrunchie. He has amber eyes and a blue hat with a violet feather.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and he has a crush on the local roofer

Ideals: Joker, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

John Hackney, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is cut short. His blue eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He became a Laborer soon after.

Motivation: Wants to work out more often; and expand his business

Ideals: Entrepeneur, Athletic. Bonds: Job, Immigrant, Nature. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Adelard Marlee, Male Human Barbarian 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 7 (-2)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Rolf Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown shirt with thin blue vertical stripes and grey pants. He keeps his red hair in a flapper bob. He has gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a forest tribe. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To reunite with his old friends; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Family, Nature. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Rolf Berkeley, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. Finely wrought small gold bracelet (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Cloth of gold vestments (60 gp).


Social Check DCs

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