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NPC Generator

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Advanced [show]


Diggory Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His martial abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: German accent

Attributes [hide]

Diggory Thornton, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 17 (+3)7 (-2)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly red, has prominent grey streaks. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 3 years.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Rich, Job, Family. Occupation: Actor

Voice: Mousy voice

Attributes [hide]

Bertram Hayhurst, Male Human Adept 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Religion +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Moonstone (20 gp). Freshwater pearl (5 gp). Blue sapphire (1000 gp). Smoky quartz (20 gp).


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His golden hair is lengthy. His thin eyebrows rest above his beady brown eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Godfrey Yeardley, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs


Drogo Harper, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue coat over a black low-cut shirt, and a feathered hat upon his head. With bright blonde hair and a scraggly beard. His hazel eyes dart from person to person.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He is a bit of a kleptomaniac.

Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Harper, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp.


Social Check DCs


Hugh Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. He has several tiny amber earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Antagonistic, Shy. Bonds: Rich, Nature, Adventurer. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Hugh Beckwith, Male Human Commoner 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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