Percival Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses well, typically a more casual-formal manner. His blonde hair is drawn into a tight pony tail with a card scrunchie. His brown eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.
History: Percival was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Religious. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Trym Heiser, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an entirely red suit with tan socks and a vest with buckled shoes, he is not a threatening figure. His silver hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better village for his children.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Server
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 1 Crowbar. 1 Average lock.
Bernard Ainsley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.
History: Bernard hails from a village terrorized by orcs. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Detective.
Motivation: To be a Junk Dealer again; and a deep hatred of orcs
Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Enemies, Job. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 17 (+3) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 3 |
Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate. 1 Masterwork studded leather.
Shane Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His skin is fair and his fingers are delicate and long. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He enjoys reading and quiet.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.
Motivation: Sabotage a competitor.
Ideals: Logical, Gifted. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Diggory Alston, Male Human [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His brown hair is heavily combed to the left. His amber eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He works hard and plays hard.
History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Nature, Religious. Occupation: Map Maker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Healer’s kit.
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