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NPC Generator

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Advanced [show]


Diggory Hackney, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is smooth and relatively long. His violet eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Diggory Hackney, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs


Gilbert Gracey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats, and carries rapiers. His white hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Sensitive, Antagonistic. Bonds: Rich, Adventurer. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Gilbert Gracey, Male Human Commoner 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)11 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 11000 sp. Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Randal Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered mace and tarnished longbow as well. His white hair is lengthy. He has green eyes and a white hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Map Maker father left him crippled. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Depressed, Disease. Occupation: Detective

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Deighton, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Cory Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in white turtlenecks beneath a violet coat with pastel slacks. With bright brown hair and a scraggly beard. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Stylist for hire.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Cory Hayden, Male Human Barbarian 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy black hair. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Theobald hails from a village terrorized by brigands. Over the years he perfected his riding and shooting skills. He has achieved small success as a Bather.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Bather

Voice: German accent

Attributes [hide]

Theobald Bentham, Male Human Aristocrat 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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