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Patrick Lancaster, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears baggy black pantaloons and a blue scarf. His brown hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Shy, Disease. Bonds: Rich, Nature. Occupation: Fisher

Voice: French accent

Attributes [hide]

Patrick Lancaster, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Reynard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. He wears his brown hair down. His eyes are blue and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Nature. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Reynard Wentworth, Male Human Rogue 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 25000 sp. Golden pearl (120 gp). Silver pearl (120 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Justin Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His chestnut hair is lengthy. His eyes are brown and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Justin lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his absent father.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Justin Graeme, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and wears a well pressed and immaculate suit (or dress). His moppish brown hair is in a traditional bowl cut. His eyes are amber and beady.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Guy Hastings, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 55 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Lindsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He typically wears violet cloth garments or leather armor. His golden hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Gunter was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Ugly, Racist, Disease. Bonds: Military. Occupation: Mayor

Voice: Hollow voice

Attributes [hide]

Gunter Lindsey, Male Human Monk 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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