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NPC Generator

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Advanced [show]


Manfred Wallace, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a blue tunic with tan highlights, and long green pants that bunch up around his shoes. He has no hair. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He got into the Hunter business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Hunter.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Shy, Antagonistic, Insane. Bonds: Mentor, Job. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Manfred Wallace, Male Human Warlock 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 7 (-2)6 (-2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common, Druidic, Draconic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp. Deep blue spinel (400 gp).


Social Check DCs


Percival Ridley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a blue coat, and is pretty ugly. His brown hair is knotted and matted. He wears a mask on his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Glassblower, who enjoyed hunting, Percival was taken on many hunting expeditions. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Percival Ridley, Male Human Barbarian 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black costume with the symbols of death on his torso. He is bald on top and has large brown tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Alex has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love; and expand his business

Flaws: Ugly, Insane, Secretive, Disease. Bonds: Poor. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Alex Ramsay, Male Human Sorcerer 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp.


Social Check DCs


Ernest Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Bricklayer. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Ernest would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Ernest was born the youngest of three triplets. His childhood dream was to be a Farmer, but he was a colossal failure. He became a Bricklayer soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insane. Bonds: Job, Military, Family. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Ernest Blakeley, Male Human Warlock 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theobald Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries clubs. His hair, while still mostly brown, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Attractive, Job, Debt. Occupation: Ruler

Voice: Stutters

Attributes [hide]

Theobald Hallewell, Male Human Expert 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills History +6, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Giant, Goblin
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 10000 sp. Rhodochrosite (14 gp).


Social Check DCs

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