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NPC Generator

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Advanced [show]


Henry Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely white suit with blue socks and a vest with buckled shoes. His brown hair is smooth and relatively long. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Sage business at a young age. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. He inherited the family business which he has now maintained for 5 years.

Motivation: He has a crush on the local Soapmaker; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Beverly, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His long white hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military, Enemies. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Theobald Hornsby, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 7000 sp. Rhodochrosite (11 gp). Onyx (30 gp). Chrysoprase (30 gp). 1 Minor magic item.


Social Check DCs


Frederick Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: To unite with his brother; and doesn't want to be a shepherd and was forced into it by his family

Flaws: Disease, Insomniac. Bonds: Attractive, Family, Job. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Frederick Oakley, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)13 (+1) 14 (+2)7 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Drogo Royal, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting white shirt and pants. He wears a Stetson hat to cover his moderate length blonde hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Drogo hails from a village terrorized by gnolls. He married young, but lost his spouse to gnolls. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Sabotage a competitor; and balancing his hectic life and new armorer responsibilities is difficult

Flaws: Addict, Sensitive, Depressed. Bonds: Job, Enemies. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Drogo Royal, Male Human Bard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 9 (-1)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Solid gold idol (400 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple yellow robe with violet stripes complete with hood. His brown hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Charles was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Addict. Bonds: Attractive, Family. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Charles Blyth, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Sard (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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