Dean Morton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey costume with the symbols of strength on his torso. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Dean hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He has drifted from career to career and currently works as a Cartwright.
Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Hedonist, Insane. Bonds: Enemies, Job. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 gp.
Gerald Branson, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 90000 cp. Old masterpiece painting (2300 gp). 1 Minor magic item.
Anthony Wesley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean violet cloak covering his clean studded leather. His hair is short and silver. His eyes are brown and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.
History: Anthony was born the youngest of three triplets. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Joker, Logical. Bonds: Family, In love. Occupation: Bricklayer
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 400 gp. Zircon (60 gp). Deep blue spinel (1400 gp). Emerald (1400 gp). Lapis lazuli (13 gp).
Justin Conway, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His auburn hair is unkempt and raggedy. He has a dull look in his violet eyes.
Personality: He speaks before he thinks and is too direct. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Theobald Asheton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.
History: Gifted from a young age, Theobald studied abroad. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.
Motivation: Wants to open a new tavern; and wishes to resurrect an old love
Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
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