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NPC Generator

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Advanced [show]


Gilbert Alby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Gilbert Alby, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +3, Deception +5
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp. 1 Superior lock.


Social Check DCs


Theodoric Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt, and he perpetually has his ceremonial dagger ready. His blonde hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: Eccentric and domineering, Theodoric will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Theodoric was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Persistence, Logical. Flaws: Addict. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Digby, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2200 sp.


Social Check DCs


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His moppish brown hair is in a traditional bowl cut. His brown eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. His childhood dream was to be a Shoemaker, but he was a colossal failure. He now owns his own business.

Motivation: He has passion for adventuring and risk; and revenge

Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Adventurer, Job, Enemies. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Trym Clapham, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 400 gp.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his mace ready. His silver hair, when down, is lengthy. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a brothel owner, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Passionate. Bonds: Attractive, Mentor, Slave. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Anthony Addington, Male Human Barbarian 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +6, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 600 gp. Rose (80 gp). Amethyst (140 gp). Obsidian (10 gp). Emerald (1500 gp).


Social Check DCs


Norman Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries a battered glaive and tarnished shortspear as well. His Stetson hat is riddled with cuts and holes. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his son

Ideals: Fighting, Artistic. Flaws: Ugly, Emotional. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Hadlee, Male Human Sorcerer 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. Black opal (600 gp).


Social Check DCs

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