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Advanced [show]


Don Reed, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is smooth and relatively long. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small mountains village. While studying, he fell in love. They married and had a daughter. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and wishes to resurrect an old love

Ideals: Passionate. Flaws: Secretive. Bonds: Attractive, In love, Nature. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Don Reed, Male Human Adept 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1700 gp. Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Tenley, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Tenley, Male Human Wizard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)14 (+2) 16 (+3)17 (+3)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Poor, Job, Debt. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Wymar Stapleton, Male Human Druid 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 9 (-1)13 (+1)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp.


Social Check DCs


Bertram Morton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Shoemaker business at a young age. He married young, but lost his spouse to gnolls. He has achieved small success as a Shoemaker.

Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against gnolls

Ideals: Artistic, Impeccable. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Morton, Male Human Bard 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Sylvan, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: Just what you see.


Social Check DCs


Aldous Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries maces. His hair is greying and his face has many wrinkles. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aldous's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Immigrant. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Aldous Copeland, Male Human Warrior 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 17 (+3)13 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 7000 sp. Silver comb with moonstones (200 gp). Carved bone or ivory statuette (30 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (2000 gp).


Social Check DCs

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