Theobald Huxley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His chestnut hair is smooth and relatively long. He has several tiny emerald earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Theobald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Selfish, Depressed. Bonds: Rich, Military, Religious, Enemies. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 30000 cp. 1 Full Plate. 1 Buckler. 1 Half-Plate. 1 Full Plate.
Robert Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His long red hair reaches down to his waist. He has several tiny amber earrings on each ear.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Persistence. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Seamstress
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate. 1 Half-Plate.
Reynard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man is dressed in an above average manner. His hair is auburn and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Athletic, Gifted. Flaws: Addict, Insane. Bonds: Attractive. Occupation: Performer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Patrick Yorke, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His silver hair is drawn into a tight pony tail with a card scrunchie. His blue eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business.
Flaws: Selfish, Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 14 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Moss agate (13 gp). Banded agate (13 gp). Azurite (13 gp). Peridot (20 gp). Sardonyx (20 gp). Citrine (20 gp). 1 Minor magic item.
Drogo Payton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his monstrous two handed axe always slung over his shoulder. His golden hair has been sun bleached extensively. His half smiles and brown eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is content; and he has money and likes to spend it
Flaws: Insomniac, Mundane. Bonds: Attractive, Military, Rich. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 4 Alchemist’s fire.
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