Simon Westcott, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with wide-brimmed hat. His brown hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels kind of lost in life
Ideals: Impeccable. Flaws: Depressed, Fearful. Bonds: Poor, Nature. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. Red spinel (160 gp).
Geoffrey Snape, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears blue painted combat armor at almost all times. His whole body is exceptionally muscular. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. Geoffrey was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to pay off his debts
Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2300 sp. Banded agate (14 gp). Moss agate (14 gp).
Heward Stafford, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is smooth and relatively long. This violet eyed southerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and to end his boredom
Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Job, Immigrant. Occupation: Armorer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 24 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: Solid gold idol (900 gp). Old masterpiece painting (600 gp). 1 Minor magic item. 1 Minor magic item.
Norman Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail. He has blonde hair. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and to clean up the streets
Flaws: Antagonistic. Bonds: Guardian, Job, Poor, Immigrant. Occupation: Bricklayer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Carnelian (30 gp).
Cory Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His black hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Cory began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Cory was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: Many giants want him driven away; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Military, Slave. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 38000 sp.
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