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Advanced [show]


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tan painted combat armor at almost all times. With bright chestnut hair and a scraggly beard. His eyes are a pleasant green.

Personality: He likes to make people angry or surprised. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Flaws: Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Apothecary

Voice: Gruff and masculine

Attributes [hide]

Henry Nash, Male Human Druid 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His red hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the north. He enjoys reading and quiet.

History: Gifted from a young age, Anselm studied abroad. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: To be a Bounty Hunter again; and wants to open a new tavern

Ideals: Pacifist, Logical, Gifted. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Palomarez, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Optimist, Logical, Entrepeneur. Bonds: Military, Adventurer. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Mitchell, Male Human Barbarian 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Full Plate. 1 Darkwood Buckler. 1 Full Plate.


Social Check DCs


Dustin Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has all his life been fascinated with painting.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He then took over the family business and is one of the better Mortician for hire.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Gladstone, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey costume with the symbols of strength on his torso. His hair is always cut to a buzz. His eyes are brown and he is always smoking a pipe.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Charles was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Charles Acton, Male Human Barbarian 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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