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Advanced [show]


Adelard Redfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear blue clothing when he does not wear armor. His hair is always cut to a buzz. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Bellfounder. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of a Shipwright, who enjoyed hunting, Adelard was taken on many hunting expeditions. His childhood dream was to be a Shipwright, but he was a colossal failure. He struck the Bellfounder job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Nature. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Adelard Redfield, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)11 (+0) 15 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Brent, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them and is in decent physical shape. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Dustin Brent, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)6 (-2) 13 (+1)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Adelard Reid, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing the road beaten gear of a warrior, marred by sweets. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Fisher.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Guardian, Has a crush, Mentor. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Adelard Reid, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)8 (-1) 8 (-1)14 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Brown-green garnet (130 gp). Moonstone (40 gp).


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Bonds: Rich, Attractive, Religious, Military, Family. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Aldous Jacobs, Male Human Cleric 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 6 (-2)8 (-1) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Red spinel (140 gp).


Social Check DCs


Shane Beitz, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer. His white hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: His mother raised him in a mountain cabin. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Nature. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Shane Beitz, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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