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NPC Generator

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Advanced [show]


Roger Milton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: He was born into a rich family. Through the years after Roger was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Roger's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Milton, Male Human Cleric 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Ramsey, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He is portly but not overly obese. His hair is long and silver with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Expand his business.

Flaws: Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Justin Ramsey, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 18000 sp. Emerald (500 gp).


Social Check DCs


Hugh Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His tied-back hair is black. He has a tattooed face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.

History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Hugh Jacobs, Male Human Warlock 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Westcott, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a long, white, dusty cloak. His clothes are grease stained in places. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of a Hunter, who enjoyed hunting, Theobald was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Passionate. Bonds: Poor, Immigrant, Enemies, Nature, Debt. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Westcott, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. He carries with him a set of tridents on his belt, each one with a sapphire on the hilt. His hair is cut close to his head. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Ruler.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Attractive, Enemies. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Henry Addington, Male Human Ranger 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)19 (+4) 16 (+3)10 (+0)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 13
Languages Common, Ignan, Terran, Halfling, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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