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Advanced [show]


Trym Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is typically in his Barber uniform. His auburn hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Job, Attractive, Rich. Occupation: Barber

Voice: Creaky witch voice

Attributes [hide]

Trym Hayden, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 700 gp. Azurite (14 gp). Peridot (60 gp). Moonstone (60 gp). Golden yellow topaz (200 gp).


Social Check DCs


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail, and his gloved hand is found clutching a warhammer. He keeps his red hair in a pixie cut. His thin eyebrows rest above his beady amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Hackney, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Hubert Reed, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: Sold as a small child to a necromancer, Hubert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Hubert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Hubert Reed, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Alexandrite (800 gp). Star ruby (900 gp).


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears black painted combat armor at almost all times, he is not a threatening figure. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: Theobald was born with his mother's beautiful face. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist, Logical. Bonds: Attractive. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Easton, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Bather uniform. His long red hair reaches down to his waist. His green eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was always a brilliant, if unscrupulous mind. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult.

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Bather

Voice: Uses sign language

Attributes [hide]

Peter Tickle, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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