Chad Enfield, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.
Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.
History: Chad was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent mother; and doesn't want to be a server and was forced into it by his family
Ideals: Extrovert, Persistence. Flaws: Addict. Bonds: Poor, Family. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 7 (-2) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 30 pp. Star rose quartz (60 gp). Coral (140 gp).
Odo Harper, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He tends to wear a blue poncho over his likewise colored trousers and shirt. He has a hunchback. His hair is blonde and very short. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast plains. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he is compelled to act according to his religious beliefs
Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Nature, Enemies. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 4 Alchemist’s fire. 1 Tanglefoot bags. 7 Acid flasks.
Kody Clare, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 8 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Family, Immigrant, Adventurer. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).
Dustin Marley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is white, silky, and of moderate length. His eyes are likewise violet. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered and bejeweled glove (1000 gp).
Drogo Dalton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His golden hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.
History: He was born into a rich family. He worked as a nervous Carpenter and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush
Ideals: Impeccable, Logical. Bonds: Rich, Job, Has a crush. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 400 gp.
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