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NPC Generator

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Advanced [show]


Patrick Addington, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His skin is fair and his fingers are delicate and long. His red hair is cut short with large spiked bangs in the front. His eyes are a pleasant violet.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Logical. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Patrick Addington, Male Human Commoner 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 8 (-1)9 (-1)
Skills Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Buckler. 1 Half-Plate.


Social Check DCs


Manfred Norton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His hair, while still mostly auburn, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He will rave to anyone who will listen. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Ugly, Insane. Bonds: Family, Immigrant. Occupation: Bookbinder

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Norton, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Gerard Blankley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. He has a long silver beard with little hanging trinkets. This hazel eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gerard was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and to unite with his brother

Flaws: Ugly, Antagonistic, PTSD. Bonds: Adventurer, Family. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Blankley, Male Human Bard 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. His golden hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Banker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Architect and was forced into it by his family.

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Family. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Davenport, Male Human Rogue 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. Red garnet (150 gp). Lapis lazuli (15 gp). White pearl (150 gp). Golden pearl (150 gp). 1 Minor magic item.


Social Check DCs


Raymond Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white feathered hat and white clothes. He has wavy red hair. He has gleaming, smiling amber eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Logical. Flaws: Mundane. Bonds: Enemies, Family. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Raymond Graham, Male Human Bard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Nature +5
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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