Cory Camden, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He very much looks the part of a Spy. His blonde hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Spy for hire.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Attractive, Mentor. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Trym Tatum, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He has a white handlebar mustache and slicked back white hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Religious. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Chad Addington, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Expand his business; and obtaining odd cultural human artifacts is his passion
Ideals: Justice. Flaws: Greedy. Bonds: Nature, Adventurer, Job. Occupation: Ruler
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 10 pp.
Richard Abram, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. He wears a Stetson hat to cover his moderate length chestnut hair. His amber eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Blacksmith profession.
History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Job, Nature. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.
William Acton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit, and sports empty pouches on his belt. His red hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Sage for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and to reunite with his absent mother
Bonds: Attractive, Enemies, Family, Rich, Job, Religious. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
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