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NPC Generator

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Advanced [show]


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple brown robe with pastel stripes complete with hood. He has a small bristly mustache and wavy white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gerard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Mentor, Adventurer. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Gerard Morton, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 16 (+3)15 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Nibley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Carter, Shane learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Opinionated, Impeccable. Bonds: Job. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Nibley, Male Human Expert 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light brown in addition to tight pants. He keeps his long brown hair kept up in a rat tail. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast island. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Theobald Wallace, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 6 (-2)7 (-2)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 5000 sp.


Social Check DCs


Miles Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Miles hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Pacifist. Bonds: Poor, Attractive, Enemies. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Middleton, Male Human Aristocrat 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 6 (-2)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Violet garnet (600 gp). Blue star sapphire (600 gp). Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown tunic with violet highlights, and long green pants that bunch up around his shoes. His hair is brown and very short. His eyes are brown and catlike.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west to a Bowyer, Trym learned a great deal about his mother's area of expertise. He worked as a nervous Bowyer and found it very stressful. He inherited the family business which he has now maintained for 5 years.

Motivation: Marry his sister to traveling adventurers; and several ex partners dislike his way of doing things and want revenge

Flaws: Hedonist. Bonds: Enemies, Job, Family. Occupation: Bowyer

Voice: Low range voice

Attributes [hide]

Trym Vance, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)16 (+3) 6 (-2)10 (+0)
Skills Animal Handling +0, Investigation +5
Senses Passive Perception 8
Languages Common, Draconic, Auran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 14000 cp. 1 Antitoxin. 3 Holy water.


Social Check DCs

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