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NPC Generator

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Advanced [show]


Patrick Bentley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He has the majority of his body covered in plate. He has wavy chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He dislikes all the random violence that takes place in the south. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved

Ideals: Pacifist, Philantrophist, Optimist. Bonds: Religious. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Bentley, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 11 (+0)10 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Shane Clinton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a greataxe. His hair is brown and curly. His fierce brown eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born in a small mountains village. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and someone believes him a fraud

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Nature, Adventurer. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Shane Clinton, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 pp. Red garnet (60 gp).


Social Check DCs


Odo Westcott, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He has styled his black hair well, parting it to the left. His brown eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He enjoys reading and quiet.

History: Odo hails from a village terrorized by drow. He dropped out of school before completing his studies. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Logical. Bonds: Attractive, Has a crush, Enemies, Immigrant. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Odo Westcott, Male Human Monk 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 10 (+0)6 (-2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp.


Social Check DCs


Lewis Blyth, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a hand crossbow. His silver hair, when down, is lengthy. His violet eyes are passionate and lively.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: Lewis was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and he's looking for his big break

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Lewis Blyth, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 30000 cp.


Social Check DCs


Roger Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a black small hat and black clothes, and he perpetually has his pickaxe ready. His auburn hair is greasy and uncared for. His gray eyes peer out from beneath his small black hat.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic, Secretive. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Roger Marlowe, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs

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