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NPC Generator

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Advanced [show]


Henry Marleigh, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and is pretty ugly. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Revenge.

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Religious, Nature. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Henry Marleigh, Male Human Warlock 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He is bald on top and has large golden tufts of hair around his ears. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the east. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Gerard was born on a far eastern island where he grew up under the tutelage of his mother, an expert Adventurer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Adventurer

Voice: Gruff and masculine

Attributes [hide]

Gerard Oakley, Male Human Cleric 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 9 (-1)9 (-1)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (14 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Cook. His clothes are grease stained in places. His brown hair, when down, is lengthy. This brown eyed southerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south. A gifted student he started as a Server, but he got bored and became a Cook. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and sabotage a competitor

Flaws: Shy, Hedonist. Bonds: Job, Poor, Immigrant. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Norman Graeme, Male Human Warlock 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)10 (+0) 16 (+3)7 (-2)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp.


Social Check DCs


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. He has a small bristly mustache and wavy silver hair. He is baby faced.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Impeccable, Pacifist. Bonds: Mentor, Family. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Gerard Hackney, Male Human Adept 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1000 sp. Amethyst (70 gp). 1 Minor magic item.


Social Check DCs


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue shirt with thin pastel vertical stripes and brown pants. His hair, while still mostly white, has prominent grey streaks. His eyes are brown and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Don hails from a village terrorized by giants. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Priest soon after.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and human compassion

Flaws: Fearful, Racist. Bonds: Attractive, Enemies, Job. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Don Bradshaw, Male Human Ranger 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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