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Advanced [show]


Trey Oakes, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother.

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Family, Poor. Occupation: Soapmaker

Voice: Scandinavian accent

Attributes [hide]

Trey Oakes, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3200 sp.


Social Check DCs


Ralf Staurheim, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a robe, a symbol of luck around his neck, and a dagger on his belt. His brown hair is braided into rings. This brown eyed southerner is not easily forgotten.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in dagger use. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and to reunite with his old friends

Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Adventurer, Enemies. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Staurheim, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points -1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)10 (+0) 18 (+4)9 (-1)
Skills Performance +2, Stealth +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 6000 sp. Red garnet (110 gp). Carnelian (60 gp). Tourmaline (110 gp). Rose (60 gp).


Social Check DCs


Justin Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. His blue eyes have a joyful gleam in them most of the time.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Rich, Slave. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Justin Hamilton, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4 Tanglefoot bags. 4 Holy water.


Social Check DCs


Tim Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Disciplined, Justice. Bonds: Attractive, Poor, Adventurer. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Tim Nibley, Male Human Warrior 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Robert Yardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. With bright silver hair and a scraggly beard. His hazel unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Robert's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Robert Yardley, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Blue quartz (8 gp). Red spinel (120 gp). Amber (120 gp).


Social Check DCs

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