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Advanced [show]


Percival Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His blonde hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Percival was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Family. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Percival Tyndall, Male Human Commoner 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 130 pp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Jeweled anklet (2000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item.


Social Check DCs


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses in black turtlenecks beneath a pastel coat with yellow slacks, marred by teas. He has moderate length blonde hair. His fierce green eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born a particularly ugly child, much to the horror of his parents. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Family. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Rodney, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)9 (-1) 16 (+3)14 (+2)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely white suit with blue socks and a vest with buckled shoes, he is not a threatening figure. His hair is black and curly. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a hateful person. He taunts others and blames them for his problems. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Has a crush, Adventurer. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Raymond Kinsley, Male Human Ranger 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Giant, Halfling, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports green clothing, slightly heavier than average wear. His tied-back hair is red. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. He works hard and plays hard.

History: He was raised in a white middle class family as the only child. He worked as a nervous Map Maker and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Flaws: Antagonistic, Hedonist, Mundane. Bonds: Job. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Godfrey Crawford, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 9 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Freshwater pearl (10 gp). Sard (30 gp). Black pearl (200 gp).


Social Check DCs


Anthony Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His white hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his deerstalker brown hat.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: Born to a Detective, his father struggled to pay the bills. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Greedy. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Anthony Wentworth, Male Human Ranger 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp.


Social Check DCs

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