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NPC Generator

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Advanced [show]


Patrick Oakley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Patrick Oakley, Male Human Commoner 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Balimaar Holton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is dressed in earthy colors with a yellow and brown handkerchief worn on his right side. His brown hair has been sun bleached extensively. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: Balimaar was raised in a hard working conservative environment. His necromantic abilities were realized during a raid on his village. He struck the Merchant job and began his own company from there.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job, Family. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Holton, Male Human Adept 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 12 (+1)5 (-3) 12 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp.


Social Check DCs


Percival Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His blonde hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Weaver, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Percival Hailey, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Investigation +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anthony's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Anthony Addington, Male Human Fighter 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 200 gp. Jade (40 gp). Tiger eye turquoise (16 gp). White pearl (40 gp). Obsidian (16 gp).


Social Check DCs


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His auburn hair, when down, is lengthy. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 7 years old his parents immigrated from the west. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, Terse, Shy. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Ernest Ramsey, Male Human Warlock 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)5 (-3) 16 (+3)8 (-1)
Skills Nature -1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Holy water.


Social Check DCs

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