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Advanced [show]


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: Money/treasure.

Flaws: Shy, Insane, Depressed. Bonds: Military, Rich. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Ainsworth, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 7 (-2)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Aquan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 34000 sp.


Social Check DCs


Bertram Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a white collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair, while still mostly golden, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He struck the Bowyer job and began his own company from there.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Bertram Wentworth, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 6 (-2)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Theobald Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears bulky white painted plate armor. His golden hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Hedonist, Antagonistic. Bonds: Religious. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Theobald Sutton, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports blue clothing, slightly heavier than average wear. His silver hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Barclay, Male Human Warrior 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Balimaar Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He has several tiny amethyst earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Graeme, Male Human Rogue 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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