Clerebold Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Retire the richest man in the east.
Ideals: Passionate, Entrepeneur. Flaws: PTSD. Bonds: Religious. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Smoky quartz (50 gp). 1 Half-Plate. 1 Darkwood Shield.
Kody Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has white hair. He has gray eyes.
Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the west. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Poor, Has a crush. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Adelard Spalding, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with white lining and desert motifs. With bright brown hair and a scraggly beard. His blue eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He got into the Carpenter business at a young age. There was a wharf not far from home where he often wandered off to fish. He has worked as a Carpenter like his mother before him.
Motivation: To be a Masseuse again; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Nature. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Gilbert Langley, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and sports empty pouches on his belt. He has a brown handlebar mustache and slicked back brown hair. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Architect, Gilbert learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He now owns his own business.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new architect responsibilities is difficult
Flaws: Disease, Fearful. Bonds: Job, Slave, Family. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 23000 cp. 1 Minor magic item.
Ernest Hackney, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears grey cloth garments or leather armor. He has moderate length blonde hair. His amber unseeing eyes seem to look past you.
Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and he is greedy
Ideals: Artistic, Justice. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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