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NPC Generator

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Advanced [show]


Dustin Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft red waves gently in the breeze. He wears a small hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Healer and found it very stressful. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and human compassion

Flaws: Racist. Bonds: Rich, Family, Job. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Dustin Copeland, Male Human Adept 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 9000 sp. Chalcedony (20 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Gilbert Langston, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Adventurer. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Langston, Male Human Expert 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Justin Richie, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears pastel leather gloves, a pastel jacket, and tight pants. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Justin Richie, Male Human Warlock 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2800 sp.


Social Check DCs


Patrick Hayley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of gnolls once and for all.

History: A powerful necromancer made him what he is. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Persistence. Bonds: Enemies, Mentor, Immigrant. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Patrick Hayley, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He wears his golden hair down. His blue eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east his family was never financially stable. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of specialists.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Secretive. Bonds: Poor, Enemies. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Anselm Yeardley, Male Human Aristocrat 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Onyx (60 gp). Bloodstone (60 gp).


Social Check DCs

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