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Advanced [show]


Dean Thackeray, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a robe, a symbol of death around his neck, and a dagger on his belt. He has a auburn handlebar mustache and slicked back auburn hair. This hazel eyed northerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Dean was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Healer.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Dean Thackeray, Male Human Wizard 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Fire opal (600 gp). Rhodochrosite (7 gp). Fire opal (600 gp).


Social Check DCs


Trym Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears just a tan suit. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. He has a very tight haircut. His eyes are hazel and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He believes the world needs to unite to get rid of brigands once and for all.

History: When he was but 5 years old his parents immigrated from the east. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, Family. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Trym Springfield, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears baggy green pantaloons and a white scarf. He has golden hair. His eyes are green and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his brother.

Ideals: Joker, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Browning, Male Human Aristocrat 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Badger, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time, and he perpetually has his sai ready. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants he idolized his father. He worked as a nervous Guard and found it very stressful. He has never given up on his writing dream.

Motivation: He is unsatisfied with his job; and to be a mason again

Ideals: Fighting, Artistic, Justice. Bonds: Immigrant, Job. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Badger, Male Human Rogue 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)16 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Aldous Browning, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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