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NPC Generator

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Advanced [show]


Adam Remington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a large white jacket. He is tall, broad shouldered and powerfully built. His tied-back hair is silver. He has a dull look in his brown eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Adam was raised in a hard working conservative environment. His childhood dream was to be a Scribe, but he was a colossal failure. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Enemies, Job, Guardian. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Adam Remington, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)18 (+4) 13 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Druidic, Goblin, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is wearing a long, black cloak. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many illithids want him driven away; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Bonds: Enemies, Rich, Attractive. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Tim Kelsey, Male Human Expert 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. An abacus with copper, silver and gold markers (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Banker. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His eyes are likewise violet. His teeth are white and perfect.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gilbert was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Job, Attractive. Occupation: Banker

Voice: Timid voice

Attributes [hide]

Gilbert Alston, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 18 (+4)9 (-1)
Skills Medicine +6, Stealth +2
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Adelard Merton, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His hazel eyes peer out from beneath his feathered blue hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Justice, Fighting. Bonds: Adventurer, Attractive, Poor. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Adelard Merton, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Silk rope. 1 Crowbar. 1 Silver holy symbol.


Social Check DCs


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his kukri. He is physically well-built. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lewis's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Lewis Mori, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)16 (+3) 10 (+0)9 (-1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Giant, Druidic, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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