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Advanced [show]


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Roofer mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Alex Hackney, Male Human Commoner 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 16 (+3)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Raymond York, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He got into the Apothecary business at a young age. When Raymond reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 3 years.

Motivation: Regain custody of his daughter; and to be a assassin again

Flaws: Insane, Insomniac. Bonds: Job, Military, Family. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Raymond York, Male Human Sorcerer 9
Medium (5'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 7 (-2)9 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Amber (50 gp). Rock crystal (70 gp). Golden yellow topaz (1300 gp). Red-brown spinel (50 gp). Iolite (70 gp).


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He wears his red hair down. His ears are large.

Personality: He can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Trey Ansley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)6 (-2) 17 (+3)8 (-1)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Adam Kitchur, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and typically wears grey cloth garments or leather armor. His left leg appears badly burned and disfigured. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: His tongue was cut out and he uses sign language. Adam enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Shepherd, Adam learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Disease, Hedonist. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Adam Kitchur, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple white line shooting up and back down. His skin is fair and his fingers are delicate and long. He keeps his black hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Junk Dealer, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Slave. Occupation: Mason

Voice: Speaks in third person

Attributes [hide]

Gerard Berkeley, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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