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NPC Generator

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Advanced [show]


Theobald Hadlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His golden hair is lengthy. He has gleaming, smiling amber eyes.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a wizard, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: To prove his worth to the world.

Flaws: Addict, Impulsive. Bonds: Attractive, Poor, Mentor. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Theobald Hadlee, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Reid, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has a large blue mantle and cape that has been intricately interwoven into his black robe. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Ernest Reid, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 13 (+1)3 (-4)
Skills Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Miles Presley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears silk and lounges about seductively. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Miles Presley, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1600 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Rolf Byron, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear white clothing when he does not wear armor. His black hair is singed and shortened. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Laborer, but he was a colossal failure. He has dedicated himself to building a better kind of golem.

Motivation: His religion dominates his actions; and to reunite with his old friends

Flaws: Ugly, Insane. Bonds: Military, Job, Adventurer, Religious. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Rolf Byron, Male Human Warlock 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 14 (+2)5 (-3)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Hunter Northcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his white hair up in a very large beehive style do. He has hazel eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Hunter was raised in a hard working conservative environment. Hunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Navigator again; and further expansion of business

Flaws: Racist. Bonds: Religious, Job, Adventurer. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Northcott, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 7 (-2)18 (+4)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs

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