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Advanced [show]


Theodoric Blakeley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple violet robe with white stripes complete with hood and is in decent physical shape. His silver hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his Stetson violet hat.

Personality: He is mildly Human supremacist, though he does not identify as such. Further he is a bit of a stoner and is frequently out of it.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and human compassion

Ideals: Gifted. Flaws: Racist, Addict, Impulsive. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Theodoric Blakeley, Male Human Expert 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 18 (+4)11 (+0)
Skills Animal Handling +7, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 3000 sp. Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Northcott, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with broad hat. He is muscular with a powerful set of arms. With bright white hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his music dream.

Motivation: An old rival family wants him found; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Emotional. Bonds: Family, Rich. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Northcott, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)6 (-2) 13 (+1)9 (-1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp. Citrine (80 gp). Sard (80 gp). Obsidian (14 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is braided into rings. His blue eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Joker. Flaws: Insomniac. Bonds: Adventurer, Rich, Immigrant. Occupation: Cook

Voice: Slow speaker

Attributes [hide]

Aldous Vance, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2200 sp. Deep blue spinel (900 gp).


Social Check DCs


Bernard Benson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. He keeps his red hair in a pixie cut. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Miner.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Miner

Voice: Middle-eastern accent

Attributes [hide]

Bernard Benson, Male Human Cleric 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp.


Social Check DCs


Gunter Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears skinny pants and wears a tan and grey robe with the hood down. He has styled his silver hair well, parting it to the left. His eyes are violet and beady.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. One day when Gunter was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Gunter was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Family, Adventurer. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Gunter Hayden, Male Human Fighter 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Iolite (70 gp). Iolite (70 gp). Golden yellow topaz (1200 gp).


Social Check DCs

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