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NPC Generator

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Advanced [show]


Arnold Allerton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is heavily combed to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gifted from a young age, Arnold studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Barber

Voice: Low range voice

Attributes [hide]

Arnold Allerton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Old masterpiece painting (600 gp). Black velvet mask with numerous citrines (150 gp). 1 Minor magic item.


Social Check DCs


Anthony Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow shirt with thin grey vertical stripes and yellow pants. His blonde hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Artistic, Athletic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Anthony Everleigh, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp.


Social Check DCs


Robert Northcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. He wears his brown hair up in a very large beehive style do. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Passionate. Flaws: Hedonist, Disease, Insomniac. Bonds: Rich. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Robert Northcott, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 32000 sp. Deep blue spinel (600 gp). Freshwater pearl (15 gp).


Social Check DCs


Rolf Denholm, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Rolf Denholm, Male Human Paladin 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 8 (-1)10 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Shane Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His violet unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Disease, Sensitive, Shy. Bonds: Adventurer. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Shane Thorpe, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 9 (-1)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 24000 sp. Amber (60 gp). Malachite (13 gp). Citrine (60 gp). White pearl (60 gp). 1 Minor magic item.


Social Check DCs

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