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NPC Generator

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Advanced [show]


Heward Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His skin is fair and his fingers are delicate and long. His hair is golden, silky, and of moderate length. His hazel unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Heward Garfield, Male Human Adept 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Terran, Giant
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp. Sapphire pendant on gold chain (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Sapphire pendant on gold chain (800 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Nicholas Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Banker. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his father was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and regain custody of his son

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Military, Family. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Nicholas Winthrop, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (200 gp). 2 Thunderstones.


Social Check DCs


Simon Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. He wears his brown hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also is a firm believer in the manly ideal.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Mercenary, but he got bored and became a Shipwright. He became a Shipwright soon after.

Motivation: Expand his business; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Simon Mori, Male Human Warlock 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.


Social Check DCs


Patrick Mori, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and green handkerchief worn on his right side. His moppish black hair is in a traditional bowl cut. His violet unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.

History: He comes from a rich southern family. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Doctor job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Mori, Male Human Expert 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)11 (+0) 15 (+2)10 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Moss agate (11 gp).


Social Check DCs


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear grey clothing when he does not wear armor, and a wedding ring on his right hand. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His violet eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Heward is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against goblins; and he's looking for his big break

Flaws: Shy, Disease. Bonds: In love, Family, Adventurer, Enemies. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Heward Vance, Male Human Commoner 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp. Hematite (9 gp). Aquamarine (900 gp). Obsidian (9 gp).


Social Check DCs

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