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Advanced [show]


Ernest Hayden, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue feathered hat and blue clothes. His long blonde hair is drawn into a two foot long braid. He has gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. By chance he met his sister recently and the two have been together since.

Motivation: He feels kind of lost in life; and to unite with his sister

Ideals: Professionalism, Persistence, Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Sellsword

Voice: Stutters

Attributes [hide]

Ernest Hayden, Male Human Paladin 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)10 (+0) 6 (-2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his scimitar ready. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A powerful necromancer made him what he is. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Ugly, Fearful, PTSD. Bonds: Mentor. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Tim Tindall, Male Human Commoner 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)10 (+0) 9 (-1)14 (+2)
Skills Nature +3, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Colby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Servant. He wears a deerstalker hat to hide his balding. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Solomon is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Fearful. Bonds: Poor, Family, Job. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Solomon Colby, Male Human Ranger 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Jasper (70 gp). Malachite (16 gp). Deep blue spinel (400 gp).


Social Check DCs


Theodoric Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is typically in his Performer uniform. His hair is auburn and curly. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: Theodoric was raised in a hard working conservative environment. A gifted student he started as a Miner, but he got bored and became a Performer. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Attractive, Poor. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Theodoric Heiser, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp. Chrysoprase (50 gp). White pearl (70 gp).


Social Check DCs


Gomory Lindsay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He very much looks the part of a Carpenter. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Carpenter.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Logical. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Gomory Lindsay, Male Human Adept 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 8 (-1)18 (+4)
Skills Animal Handling +2, Performance +7
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs

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