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NPC Generator

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Advanced [show]


Peter Woods, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright chestnut hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 13th year, his parents were killed by a drow raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Opinionated, Artistic. Bonds: Poor, Religious, Enemies. Occupation: Stableman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Woods, Male Human Warrior 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Drogo was born on a far western island where he grew up under the tutelage of his father, an expert Scribe. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Scribe

Voice: American accent

Attributes [hide]

Drogo Morley, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean green cloak covering his clean studded leather. His white hair is knotted and matted. He wears large thick round spectacles.

Personality: Eccentric and domineering, Heward will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Heward was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Shoemaker. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Athletic, Extrovert, Opinionated. Bonds: Religious, Immigrant. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Heward Hallewell, Male Human Paladin 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)5 (-3) 13 (+1)14 (+2)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Lewis Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He sports a long red beard, and similarly colored long hair. He has a dull look in his amber eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: Lewis was raised in a hard working conservative environment. A gifted student he started as a Adventurer, but he got bored and became a Spice Merchant. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business.

Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Wedgwood, Male Human Cleric 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. His red hair is kept up in a ponytail inside a broad hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: John lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: Regain custody of his son.

Ideals: Athletic, Artistic. Bonds: Attractive, Enemies, Family. Occupation: Cook

Voice: Indian accent

Attributes [hide]

John Blythe, Male Human Warlock 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1000 sp.


Social Check DCs

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