Solomon Barclay, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.
Personality: He is irascible and easily irritated. He is a font of random trivia from the lore and stories he has discovered
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Solomon took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 5 (-3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 gp. Jet (130 gp). Black star sapphire (1000 gp). Obsidian (14 gp).
Norman Quinton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Fisher uniform. He has moderate length white hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Fisher for hire.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Flaws: Ugly, Shy. Bonds: Job, Family, Mentor. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp.
Aldous Camden, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He has moderate length silver hair. His thin eyebrows rest above his beady green eyes.
Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Farmer profession.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His childhood dream was to be a Farmer, but he was a colossal failure. He inherited the family business which he has now maintained for 9 years.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and his religion dominates his actions
Flaws: Ugly, Shy. Bonds: Job, Religious, Enemies. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
William Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a green top hat and green clothes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.
Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: He is content; and he is greedy
Ideals: Logical. Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. Obsidian (6 gp).
Norman Kendall, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and he perpetually has his axe ready. He has styled his red hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Attractive, Poor. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp. Eye agate (14 gp). 1 Minor magic item.
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